— Operation Guide 213
14
Automix
This chapter explains how to record and play back automix, and how to
edit a recorded automix.
What is automix?
The AW4416 provides an “automix function” that allows controller operations
and parameter changes to be recorded in realtime along with the song. Scene
recall operations or movements of the channel faders and [ON] keys can be
recorded into the automix to completely automate the mix. You will find this par-
ticularly valuable when performing ping-pong recording or during mixdown.
The following items can be recorded in the automix.
• Fader operations of each channel
• [ON] key operations of each channel
• Pan operations of each channel
• EQ operations of each channel
• AUX send operations of each channel
• Scene memory/library recall operations
You can record fader operations, pan operations, EQ operations, and scene mem-
ory recall operations etc. in separate passes, or use punch-in/out to re-record spe-
cific items. The timing and values of individual pieces of recorded data (referred
to as “events”) can be edited off-line (i.e., with automix stopped).
Up to sixteen different automixes can be stored in internal memory for a song,
and you can recall and use any one of these automixes as desired. (The currently
selected automix is called the “current automix.”) The sixteen automixes saved in
internal memory are saved on the hard disk as part of the currently selected song
(the current song).
The automix of the AW4416 is always linked to the absolute time of the song.
When you play back the song, automix will start playing or recording at the same
absolute time, and when you stop the song, automix will also stop. It is not pos-
sible to use the automix function by itself with the song stopped, or to change the
alignment between the starting location of the song and the starting location of
automix.