Chapter13—Scene memory
— Operation Guide 211
Using keys to store/recall a scene
You can also store/recall a scene by using the keys of the SCENE MEMORY sec-
tion. By using this method, you can perform these operations even when you are
in a screen other than the Scene Mem page of the SCENE screen. For example,
this method is convenient when you are editing mix parameters, and wish to
overwrite the same scene repeatedly.
Storing a scene
1. Use the [ ]/[ ] keys to select the store destination scene number.
The scene number is displayed in the upper right of the level meter/counter.
2. Press the [STORE] key.
The TITLE EDIT popup window will appear in the display, allowing you to specify
the scene name.
3. As desired, use the CURSOR [ ]/[ ]/[ ]/[ ] keys and the [ENTER] key
to specify the scene name.
4. To execute the Store operation, move the cursor to the OK button and
press the [ENTER] key.
Tip!
If desired, you can cause the Store operation to be executed immediately when you
press the [STORE] key, instead of accessing the popup window. For details on this
setting, refer to the Reference Guide “UTILITY screen/Prefer.1 page.”
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