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Insert Effect Parameter Functions
Hi-M F 100 Hz–10.0 kHz
This parameter sets the central frequency for the high-midrange
equalizer.
Hi-M Q 0.5–16
This parameter sets the range of change in gain for the frequency set
by “Hi-M F.” A larger value results in a narrower range of change.
Hi Gain -20– +20 dB
This parameter sets the gain (amount of boost or cut) for the treble
equalizer.
Level -20– +20 dB
This parameter adjusts the volume after the equalizer stage.
Flanger
This produces a flanging effect that gives a sort of “twisting”
character to the sound.
* This effect can be used when the MODULATION “Type” parameter
is set to “FLANGER.”
On/Off OFF, ON
This parameter turns the flanger effect on/off.
Rate 0–100
Determines the rate of the flanging effect.
Depth 0–100
Determines the depth of the flanging effect.
Manual 0–100
Adjusts the center frequency at which to apply the effect.
Resonance 0–100
Determines the amount of resonance (feedback). Increasing the value
will emphasize the effect, creating a more unusual sound.
Separation 0–100
Adjusts the diffusion. The diffusion increases as the value increases.
This will be effective when stereo output is used.
* This effect is obtained with stereo recording (using two tracks).
Foot Volume
Specify the volume between effects.
By using an expression pedal to control the foot volume, you can
smoothly change the volume of the output sound. For a detailed
explanation, see “When using an expression pedal” (p. 136).
On/Off OFF, ON
Switches the foot volume on/off.
Guitar Synth
Pitch and attack information in the sound input from the guitar is
expressed as synth sounds.
* Since pitch and attack information for the input sounds selected with
the INPUT SELECT button are detected, the sounds do not play
correctly unless the effect’s Insert mode (p. 59) is set to
“INPUT<NORMAL>” or “INPUT<REC DRY>.”
* It does not work properly when a chord is played. Be sure to mute all
the other strings and play in a single note.
* When you are to play the next string while a certain sound is still
playing, perfectly mute the previous sound then play the next one with
a clear attack.
* If the unit cannot detect the attack, it may not sound correctly.
On/Off OFF, ON
This parameter turns the guitar synthesizer on/off.
Sens 0–100
This adjusts the input sensitivity.
When Internal Sound Generator Method (SQUARE, SAW) is used,
the response of the internal sound source is better with a higher
sensitivity value, but the malfunctions will be increased on the other
hand. So, try to set it as high as possible without causing
malfunction.
Wave
This selects a wave type that is the source of the guitar synthesizer.
* When “SQUARE” or “SAW” is selected, a three-voice synth sound is
played.
SQUARE:
The unit detects the pitch and attack information from the input
guitar sound, then send the square waveform ( ) from the
internal sound source.
SAW:
The unit detects the pitch and attack information from the input
guitar sound, then send the saw waveform ( ) from the
internal sound source.
BRASS:
The unit directly processes the input guitar sound and creates a
guitar synthesizer sound. It gives a quick sound rise and send the
sound with a sharp edge.
BOW:
The unit directly processes the input guitar sound and creates a
guitar synthesizer sound. It outputs a soft sound without attack.
PWM Rate (with SQUARE) 0–100
This gives breadth or fatness to the sound by applying modulation
to the waveform (only to Square) in the internal sound module. A
higher value will quicken the rate of the modulation.
PWM Depth (with SQUARE) 0–100
This adjusts the depth of the PWM. When it is set to “0,” no PWM
effect is obtained.