Administrator’s Guide SoundPoint IP / SoundStation IP
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Bitmaps <bitmap/>
The bitmaps used by each phone model are defined in this section.
Platform <IP_300/>, <IP 330/>, <IP_400/>, <IP_500/>, <IP_600/>,
<IP_4000/>, and <IP_7000/>
In the following table, x=IP_300, IP_330, IP_400, IP_500, IP_600, IP_4000, or
IP_7000 and y is the bitmap number. Note that IP_300 parameters affect
SoundPoint IP 301 phones, IP_330 parameters affect SoundPoint IP 320 and
330 phones, IP_400 parameters affect SoundPoint IP 430 phones, IP_500
parameters affect SoundPoint IP 501 phones, IP_600 parameters affect
SoundPoint IP 550, 560, 600, 601, and 650, and 670 phones, IP_4000 parameters
affect SoundStation IP 4000 and 6000 phones, and IP_7000 parameters affect
SoundStation IP 7000 phones.
Indicators <ind/>
The following indicators are used by the phone:
• Animations <anim/> <IP_300/>, <IP_330/>, <IP_400/>, <IP_500/>,
<IP_600/>, <IP_4000/>, and <IP_7000/>
• Patterns <pattern/>
• Classes <class/>
• Assignments
Attribute Permitted Values Interpretation
bitmap.x.y.name The name of a bitmap
to be used.
This is the name of a bitmap to be used for creating an
animation. If the bitmap is to be downloaded from the boot
server, its name must:
• Be different from any name already in use in sip.cfg.
• Match the name of the corresponding <fileName>.bmp to
be retrieved from the boot server.