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4•10 User Guide
How to Program Presets
PS1500 contains 64 Programmable Presets
stored in ROM memory. 32 of these are factory-
programmed to recall various combinations of
keyboard sounds (maximum 3) for real time play-
ing. The remaining 32 are “empty”, ready to re-
ceive user-programmed data. In the Appendix,
you’ll find a table showing the names of the fac-
tory set Presets, the memorized Sound combi-
nations and keyboard mode.
This section describes the most common
changes that can be applied to the Programma-
ble Presets.
Once a Preset has been modified, it can be saved
to RAM by pressing STORE PRESET. Without
saving, the modifications remain temporary and
are lost when you select a different Preset, or
reselect the same one.
NOTE: The STORE PRESET operation is not
valid for the GRAND PIANO preset.
HOW THE SOUNDS ARE ARRANGED
In default conditions, the Presets recall factory-
set Sound combinations. You can change one
or more Sounds of any Preset and store the modi-
fications to memory so that the Preset recalls your
preferred Sound combination when it is selected.
The Sounds are arranged in 16 Groups of 3
Banks each. Each Bank contains 8 Sounds.
The Sounds of Bank 1 are arranged according to
General MIDI standards, while those that reside
in other Banks (2 and 3) are variations of Bank1.
The table shown opposite lists the PS1500 Sound
Group names.
Programming the Presets
Sound Group name ProgramChange
Piano 1 ... 8
Mallet (percussion) 9 ... 16
Organ 17 ... 24
Guitar 25 ... 32
Bass 33 ... 40
Strings 41 ... 48
Ensemble 49 ... 56
Brass 57 ... 64
Reed 65 ... 72
Flute 73 ... 80
Synth lead 81 ... 88
Synth pad 89 ... 96
Synth SFX 97 ... 104
Ethnic 105 ... 112
Percussive 113 ... 120
Special SFX 121 ... 128
PS1500 Sound Group names