12)
MULTI-SPEED FORWARD
LD
(CAV Only)
13)
MULTI-SPEED REVERSE
LD
(CAV Only)
Function: Playing is done at the speed set in the speed register.
Format: (Address) M F - MULTI-SPEED FORWARD
(Address) M R - MULTI-SPEED REVERSE
Explanation: 1) If this command is sent to the player when it is in Random
Access Mode, the Multi-Speed Mode occurs. In Multi-Speed Mode,
the pictures are reproduced at a speed specified by the Speed
Register.
2) If an address is specified, playing is done at the speed specified
in the Speed Register. The specified address is written in the
Mark Frame Register or Mark Chapter Register and compared
with the current address. When both values are the same, Still
Mode occurs. Then the completion status is returned.
Execution #1: * Play Mode
M F <C/R> R <C/R>
* Multi-Speed Mode
Execution #2: * Still Mode
F R 3 4 5 0 0 M F <C/R>
* Multi-Speed Mode
Frame 34500 reached R <C/R>
* Still Mode
Chapter Four • CLD-V2600 / 2400 Level I & III
IMPORTANT NOTE
When using the MULTI-SPEED command with an address, the auto stop
function will be released if any other command, including a status request, is
sent before the specified address is reached.
Use the Stop Marker command to achieve an auto stop MULTI-SPEED function.
This will allow for status requests and maintain the end address marker.
Execution #2: * Still Mode
F R 3 4 5 0 0 M F 3 4 5 0 0 SM* ?F <C/R>
* Multi-Speed Mode, returns current frame number
Frame 34500 reached R <C/R>
* Still Mode
*Note: Without the Stop Marker, the player would return the current frame number, then play past frame 34500.
4-16 TP 117 v. 2.0 • 12/93 CLD-V2600 / 2400 Level I & III User’s Manual