Sony BKDF- 702 Stereo System User Manual


 
1-40
DFS-700/700P
Chapter 3 Basic Operation
3-52
Chapter 3 Basic Operation
3
Press the ENTER button.
The dots to the lower right of the digits disappear, confirming the
transition time.
If you make a mistake entering the time
Before pressing the ENTER button press the P IN P/RST button to return
the display to the last confirmed value, then enter the correct time.
Setting the Transition Direction
Transition effects are normally executed in the direction in which the
foreground image enters (forwards, or “normal”). To reverse the direction,
before executing the transition, press the REV button in the effect
transition section, turning it on.
Pressing the REV button once more turns it off, and reverts to the normal
direction.
If you have selected an animation effect, the N/R button lights, and the
normal and reverse directions are used alternately. Each time an effect
completes, the REV button goes on or off alternately.
REV button
LAST X
INS
RST
TITLE
12
EDITOR LUM LUM LUM
DSK EDGE
TRAIL
SHADOW
GPI CRK CRK BORDERBEVELD
EDGE
SET UP MASK MASK MASK SOFT
SHIFT CCR LIGHTING BORDERMATTES
LOCATION
LEARNEDIT
RECALL
HOLD
INPUT
INITIAL
PATTERN
ADJ
PAGE
F1 F2 F3 F4 F5
USER PGM
STATUS EDIT
SNAP SHOT
SET
PATTERN NUMBER
EFFECT
DSK
FTB
SET
TRANS RATE
789
456
123
0
DOWN UP
ENTER
FADE
TO
BLACK
P IN P
DSK
DEL
N/R REV DSK PVWDIRECT
RECALL
DIRECT
PATTERN
CCR TITLE 1
SOURCE
TITLE 2
SOURCE
DSK
FILL
SUPER BGFRGD 2MEMORYFRAME FREEZ MIX EFFECT
BACKGROUND
BLACK MEMORY INT
VIDEO
TITLE
12345678
CUT
AUTO
TRANS
AUXILIARY
BLACK
MEMORY
INT
VIDEO
12345678
FOREGROUND
BLACK
MEMORY
INT
VIDEO
12345678
PATTERN/KEY PAD
N/R button
Setting Up a Transition
Chapter 3 Basic Operation
Chapter 3 Basic Operation
3-53
Operation of transition effects
The following figure illustrates the execution of an example transition
effect. In the figure, “B” is the background image and “F” the foreground
image.
For the direction of operation of other transition effects, see the section “Effect
Motion Types” (page A-21).
Operation of animation effects
The following figure illustrates the execution of an example animation
effect. In the figure, “B” is the background image and “F” the foreground
image.
For the direction of operation of other animation effects, see the section “Effect
Motion Types” (page A-21).
Operation in the normal direction (REV button off)
Pattern number 1630
F
F
BF
BB
BF
F
F
B
B
Operation in the reverse direction (REV button on)
Pattern number 1630
Operation in the normal direction (REV button off)
Pattern number 1100
F
BF
F
B
B
Operation in the reverse direction (REV button on)
Pattern number 1100
F
BF
F
BB