4 • Advanced Operations—Memories
TASCAM CD-302 25
there is no space remaining for the other player to
use for memories.
You might use each bank for a different operator of
the CD-302, for example.
The following data is stored in each memory:
• Disc ID (automatically read from disk)
• Cue point (3.3, “Cueing”)
• Loop points (A, B) (3.4, “Loop play”)
• Loop mode (A-B, SINGLE, ALL) (3.4, “Loop
play”)
• Play mode( SINGLE, ALL, PROGRAM) (3.2,
“Play modes”)
• Sampler points (IN, OUT) (4.3, “Sampling”)
• Sampler play mode (FWD, REVERSE) 4.3.5,
“Playback of sampled data in reverse”)
• Sampler loop on/off (4.3.8, “Looped playback of
sampled data”)
• Tempo (4.1, “Tempo (speed) control”)
• Tempo width (4.1, “Tempo (speed) control”)
• Key (4.2, “Key (pitch) control”)
• Tempo/Key link (4.2, “Key (pitch) control”)
• Key change amount (4.2, “Key (pitch) control”)
• Voice Reduce setting (4.11, “Voice Reduce func-
tion”)
• BPM (4.5, “BPM”)
• TAP (4.5.3, “Using the tap mode with the BPM
counter”)
• Brake (ON, OFF) (4.14, “Brake function”)
• Brake time (4.14, “Brake function”)
• Time (ELAPSED, REMAIN) (3.1, “Playback
operations”)
• Output level (4.13, “Output level”)
You can select whether sampling points are recalled
or not using preset function 09.
When you load a disc, where a track has had a mem-
ory stored in the current bank, the display shows a
flashing
M
for three seconds. The memory can then
be recalled.
4.10.1 Storing a memory
1 Press the BANK key H to select the memory
bank.
2 Press the MEMORY key J.
3 The display shows
MEMO (
MEMO
) together with
the number of the lowest empty memory avail-
able in that bank. A flashing
M
also appears in
the display.
4 Change the memory number using the
numeric keys or the dial.
5 Press
ENTER key to complete the set up.
The display will then show a non-flashing
M
.
4.10.2 Recalling a memory
1 Press the BANK key H to select the memory
bank.
2 Press the RECALL key K.
3 Select the number of the memory to be recalled
using the dial or the numeric keys.
4 If the memory has data stored in it, the mem-
ory number will light and an
M
shows in the
display.
If the memory has no data stored in it, the
memory number flashes and
M
is not visible in
the display.
5 If the memory has data stored in it, press the
ENTER key. The memory is recalled, and the
disc is located to the stored cue point.
4.10.3 Recalling a memory from a track
number
1 Press the BANK key H to select the memory
bank.
2 Press the
RECALL key.
3 If memory data exists in the currently-selected
bank for the current track, the
M
sign will light
steadily.
4 Press the
ENTER key to recall the memory. The
track will pause at the recalled cue point.
4.10.4 Overwriting a memory
1 Press the BANK key H to select the memory
bank.
2 Press the
MEMORY key J.
3 The word
-SuRE- (
SURE
) will appear in the
display.
4 Press the
ENTER key to confirm the overwrite
procedure. The memory related to the cur-
rently-selected track is overwritten.
4.10.5 Memory recall (sample points)
To avoid accidentally overwriting sample points, you
can select whether to recall sampling points or not
when a memory is recalled.