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“no”. If you press “yes” the chase will be erased. You can abort chase erase at any time by
either pressing “no” or by exiting record mode by pressing the record switch.
RECALLING CHASES
To run a chase, press the chase switch, and then press the desired page and number switch.
The chase will begin to run at the speed that was selected when it was recorded. Pressing the
same switch again will turn the chase off. You can run more than one chase (up to 16) as long
as they are chasing different channels. If a new chase is selected that completely overrides one
that is running, the overridden chase will be automatically turned off. A chase is canceled when
another one is called that controls all of the same channels. A chase will not be canceled if only
some of its channels are overridden. The channels that are still available will continue to chase.
Whenever you press the chase switch, the names of any chases that are running will be
displayed along with the speed and fade time of the chase. You can use data wheel 1 to cycle
through the chases if there is more than one running. You can use data wheel 3 to adjust the
step time and data wheel 4 to adjust the fade rate of the chase that is shown in the display. Any
speed changes that are made will be saved if you record the current scene. This allows you to
reuse a chase in different scenes at different speeds.
RECALLING CHASES WITH PLAYBACK MASTERS
You can assign a chase to a playback master then use the playback fader or its flash switch to
call the chase. The playbacks offer several different playback modes. Read the chapter on
playbacks for more detailed information on how they work.