Pioneer MEP-7000 Home Theater System User Manual


 
ADVANCED OPERATIONS SECTION
37
En
English
ADVANCED OPERATIONS SECTION
LOOP PLAY
Create a loop.
1 Press the play/pause (
) button to start playback.
2 During playback, press the IN/CUE/HOT LOOP button at the
point you wish to designate as the “loop-in” point.
This step is unnecessary in the event you have a previously
recorded cue point you wish to designate as a loop-in point.
3 During playback, press the OUT/ADJUST button at the point
you wish to designate as the “loop-out” point.
Loop play will begin and continue between the loop-in and
loop-out points.
To cancel loop play
During loop play, press the RELOOP/EXIT button.
Even after playback reaches the loop-out point, play will
continue without returning to the loop-in point.
To change the loop-out point
1 During loop play, press the OUT/ADJUST button.
The time of the out point will show on the display; the OUT/
ADJSUT button indicator will flash rapidly, and the IN/CUE/
HOT LOOP button indicator will turn off.
2 Press one of the SEARCH (
,
) buttons or rotate the jog
dial.
The loop-out point will move in one-frame increments.
Either press the OUT/ADJSUT button, or wait for 30 seconds
without doing anything and the adjust mode will be
canceled and loop play will return.
During loop play, to return to the loop-in point and
begin loop play again (hot loop)
During loop play, press the IN/CUE/HOT LOOP button.
Playback will return to the loop-in point and loop play will begin
again.
To return again to a loop
During playback after canceling loop play, press the RELOOP/
EXIT button.
Playback will return to the previously set loop-in point and loop
play will begin again from that point (reloop play).
To store loop play information
During loop play, press the CUE/LOOP MEMORY button, and
the current loop information will be stored in memory.
CUE POINT/LOOP POINT MEMORY
This unit can store cue points and loop points for future use. When
the tracks are on discs, the cue/loop points are stored in the unit’s
internal memory; when the tracks are on external USB storage
devices, the cue/loop points are stored in the external storage
device itself.
One cue point or loop point can be stored for each track.
Storing a cue point
1 Use the auto cue function or CUE button to input a cue point.
2 Press the CUE/LOOP MEMORY button.
The [MEMO] indicator will light, indicating that the cue point
has been stored.
Storing a loop
1 Input a loop-in and loop-out point, and begin loop play.
2 During loop play, press the CUE/LOOP MEMORY button.
The [MEMO] indicator will light, indicating that the loop-in and
loop-out points have been stored.
In the case of tracks for which cue or loop points are recorded,
the [ ] icon will change to [ ] on the BROWSE screen.
To call up a stored cue point or loop
When a cue point or loop has been stored, the [MEMO]
indicator will light.
1 Press the CUE/LOOP CALL button.
When the CUE/LOOP CALL button is pressed, the cue point or
loop is called from memory, and the unit enters the standby
mode at the cue or loop-in point.
2 Press the play/pause (
) button.
Play or loop play begins.
MEMO
This unit’s internal memory is capable of storing a maximum of
200 discs’ worth of cue/loop points (when each disc has no
more than 10 cue/loop points each). When the internal
memory becomes full, previously stored disc information is
overwritten, beginning from disc information with the lowest
usage frequency.
If the external USB storage device has insufficient storage
capacity, the cue/loop point information for the tracks on that
device cannot be saved.
Tracks in DJS and other DJ software cannot be stored in
memory.
NOTE
If a cue point differs from the loaded track, it cannot be
stored.
If the external USB storage device has insufficient storage
capacity, the cue/loop point information for the tracks on
that device cannot be saved.
MEP-7000_7L_EN.book 37 ページ 2008年3月5日 水曜日 午後6時4分