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CINEMA-DSP
CINEMA-DSP programs
■ For movie programs: No. 7 to 9
This unit automatically chooses the appropriate decoder and DSP sound field pattern according to the input signal
format.
Table of Program Names for Each Input Format
MOVIE
THEATER 1
MOVIE
THEATER 2
DOLBY
DIGITAL
DTS DIGITAL
SUR
PRO LOGIC
PRO LOGIC
2 channel
Stereo
70 mm Spectacle
70 mm Sci-Fi
70 mm Adventure
70 mm General
—
—
—
—
Normal
Enhanced
Movie
Music
DOLBY DIGITAL
DGTL Spectacle
DGTL Sci-Fi
DGTL Adventure
DGTL General
Normal
Enhanced
—
—
—
—
—
—
5.1 channel
DTS
DTS Spectacle
DTS Sci-Fi
DTS Adventure
DTS General
—
—
Normal
Enhanced
—
—
—
—
DTS-ES
compatible
Spectacle ES
Sci-Fi ES
Adventure ES
General ES
—
—
DTS-ES
Enhanced ES
—
—
—
—
6.1 channel *
Input
Program
DOLBY DIGITAL
EX
Spectacle EX
Sci-Fi EX
Adventure EX
General EX
Dolby D EX
Enhanced EX
—
—
—
—
—
—
* means the Dolby Digital EX decoder or the DTS-ES compatible decoder is ON.
y
• If a Dolby Digital signal or DTS signal is input when the input mode is set to AUTO, the DSP program will automatically switch to
the Dolby Digital playback sound field or DTS playback sound field.
• If Dolby Digital Surround EX software or DTS ES software is played when AUTO is selected by pressing the EX/ES button on the
remote control, the Dolby Digital EX or DTS-ES compatible decoder usually turns on and the corresponding DSP program is
selected.
• EX/ES on the remote control can be used to play Dolby Digital or DTS 5.1 channel sources with the rear center speaker. In this case
the program name changes to the corresponding name for 6.1 channel.
• When playing a 6.1 channel source with the Dolby Digital EX decoder or the DTS-ES compatible decoder turned off, the program
name changes to the corresponding name for 5.1 channel.
Notes
• The “ ” indicator does not light up when selecting program No. 9 except in Enhanced mode.
• When playing a monaural source with a CINEMA DSP program, the source signal is directed to the center channel, main and rear
speakers output effect sounds.
No.
7
8
9
0106V630_29-33_EN(GB) 1/11/02, 7:41 PM32