Waves Linear-Phase MultiBand Software Audio Processor Speaker System User Manual


 
Waves LinMB software guide page 21 of 28
T
O FIX A MIX
Most of the time, you want to use relatively equivalent Gain and Range
settings across the bands so to not change the spectral balance too much.
However, it’s not a perfect world, and many mixes are not perfect either. So
let’s say you have a mix that has too much kick, the right amount of bass
guitar, and needs a little “cymbal control” and de-essing.
Load the BassComp/De-Esser preset.
• Adjust the bass Threshold, band 1, until you have some compression.
• Adjusting the band 1 Attack control will let through more or less of the kick
itself.
• Adjusting the band 1 Gain control lets you set the overall level of the kick
and bass. If the compression pulls the bass guitar down too much, you might
increase the Gain until the bass is right, then adjust the Attack value to control
the kick drum punch until it has a better balance.
• Faster attack times will let less kick through; slower times will let more of it
be heard. In fact, with too long of a setting, you may actually increase the
dynamic range between the loud kick and bass guitar, which isn’t what the
example was all about.
L
IN
MB A
S A
“D
YNAMIC
E
QUALIZER
Because of the RANGE and THRESHOLD concept explained in Chapter 5,
it’s easy to think of the Waves LinMB as a dynamic equalizer which allows
you to set 2 different EQ curves (low level EQ and high level EQ), then set the
transition point between them. The transition is the Threshold control, which
sits at the halfway point of the Range value. Of course, it is not a “morphing
EQ” but it most certainly is a dynamic process that moves between two
different EQ settings.
Here’s an example. Load the Low-level Enhancer factory preset from the
Load menu. You can see the purple range has 2 distinctly different “curves”,
the lower edge and the upper edge. The lower edge is flat, the upper edge
has an obvious “loudness boost” to it. Now remember that this is set as a
compressor, so when the signal is low, the upper edge of the purple band will
be the EQ; when the signal is high (and compressed) the lower edge of the
band will be the EQ. So for this example, with no compression (low-level
sounds) there will be a loudness boost (more highs and lows); with
compression, the sound will have a “flat EQ”.
- Play some audio thru the Low level Enhancer setup.
You’ll see that the audio is compressed downward toward the flat line, so that
as more compression occurs, the effective EQ curve (although dynamic) is
flat.
- Now reduce the input level to the LinMB, or play a quiet section of
music so that there is little or no compression.
You’ll see that the audio is not compressed very much at all, so the
DynamicLine “sticks” to the upper edge more. By setting the Gain control of
each band, you control the low level EQ of the processor; by setting the
Range control of each band, you control the high level EQ.