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Macromedia MAX 2005 - Anaheim, CA What’s New In Flash 8
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Object-Level Undo Mode
You can now choose to keep track of the changes you make in Flash on a per-object basis. When
you use this mode, each object on the Stage and in the library has its own undo list. This allows you
to undo the changes you make to an object without having to undo changes to any other object.
Using the Undo, Redo, and Repeat menu commands
The Edit > Undo and Edit > Redo commands let you undo and redo steps as you work on Flash
documents. The name of the command switches between Undo and Redo, depending on the action
that was last performed.
Flash lets you specify either object-level or document-level Undo and Redo commands. This lets
you undo or redo actions on individual objects, or all objects within the current document. The
default behavior is document-level Undo and Redo.
You cannot undo the following actions when using object-level Undo:
Enter Edit mode
Exit edit mode
Select unused library items
Select library items
Add library items
Delete library items
Duplicate library item
Modify library item
Modify library symbol behavior
Rename library items
Move library items
Edit library items
Import to library
Create font symbols
Create library folders
Expand all library folders
Create video stream symbols
Convert to compiled clip
JSFL library edits
Modify bitmap symbol properties
Modify sound symbol properties
Modify library item linkage
Convert to symbol
Create new symbol
Run JSFL command
Run JSFL file
Modify movie properties
Import
Create scene