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Macromedia MAX 2005 - Anaheim, CA What’s New In Flash 8
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Object-Level Undo Mode
You can now choose to keep track of the changes you make in Flash on a per-object basis. When
you use this mode, each object on the Stage and in the library has its own undo list. This allows you
to undo the changes you make to an object without having to undo changes to any other object.
Using the Undo, Redo, and Repeat menu commands
The Edit > Undo and Edit > Redo commands let you undo and redo steps as you work on Flash
documents. The name of the command switches between Undo and Redo, depending on the action
that was last performed.
Flash lets you specify either object-level or document-level Undo and Redo commands. This lets
you undo or redo actions on individual objects, or all objects within the current document. The
default behavior is document-level Undo and Redo.
You cannot undo the following actions when using object-level Undo:
• Enter Edit mode
• Exit edit mode
• Select unused library items
• Select library items
• Add library items
• Delete library items
• Duplicate library item
• Modify library item
• Modify library symbol behavior
• Rename library items
• Move library items
• Edit library items
• Import to library
• Create font symbols
• Create library folders
• Expand all library folders
• Create video stream symbols
• Convert to compiled clip
• JSFL library edits
• Modify bitmap symbol properties
• Modify sound symbol properties
• Modify library item linkage
• Convert to symbol
• Create new symbol
• Run JSFL command
• Run JSFL file
• Modify movie properties
• Import
• Create scene