22
USB Programmed Playback (2)
Overwriting part of the program
1
When playback is stopped, press the MEMORY
button to enter programming mode.
2
Select the program number that you want to
change using the Skip (
.
/
/
) buttons, and
then press the MEMORY button.
Example:
Program number
to be changed
3
Select the folder that contains the file you want
to add using the SCROLL (
j
/
k
) buttons, and
then press the MEMORY button.
4
Select the file you want to add using the Skip
(
.
/
/
) buttons, and then press the
MEMORY button.
5
Press the MEMORY button again.
The selected file is added to the program, replacing
the file that had been at that program number
before.
Adding a file to the end of the program
1
When playback is stopped, press the MEMORY
button to enter programming mode.
2
Press the Skip (
.
/
/
) buttons repeatedly
until “001 (folder/file number)” appears.
Example: