Tascam DA-40 Cassette Player User Manual


 
4 - SHIFT functions
TASCAM DA-40
25
You can start the tape’s program numbers from a
value different from
01 by turning the DATA dial.
The program number selected with the DATA dial
will flash (the flashing will continue for five
seconds).
Confirm the flashing program number with the
ENTER key. If you press ENTER after the program
number has stopped flashing, renumbering will start
from 01.
The tape will rewind to the first START ID, and
rewrite the ID in the same location as previously, but
with the number selected above.
When this is done, the number at the right of the dis-
play will change to the number which is one greater
than the starting program number, and the tape will
move forward to the next START ID and renumber it
in the same way.
While a START ID is being rewritten, the word
RENUM will flash in the display, and the PLAY
and RECORD indicators will light.
If the current START ID already has a number, this
will be shown to the left of the
# mark on the
display:
If the current START ID is unnumbered, this is repre-
sented by a pair of dashes in the PNO location on the
display.
All program titles are retained during the renumber-
ing process.
The renumbering process continues until the end of
the tape or an END ID is reached.
NOTE
Valid program numbers are from 01 to 99. If
the above procedure is used to select a pro-
gam number at the high end of the range, and
the renumbering increments a program num-
ber above 99, the number will “wrap” to 00.
The number 00 can cause problems when
searching and locating, and this should be
remembered when setting program numbers.
4.5 The EDIT key
The EDIT key (SHIFTed MENU [27]) allows the
following operations to the performed:
Editing of the first memory location
Editing of the second memory location
Editing of a programmed sequence of programs for
subsequent playback
Editing of a string of characters to be used as a tape
or program title
Writing a string of characters to tape
Repeated presses of EDIT will cycle through these
options.
To exit the EDIT mode, press
COUNTER MODE or
DISPLAY (as with all SHIFTed modes, pressing the
SHIFT key so that the SHIFT indicator goes out will
exit the SHIFT mode).
The ENTER key is used to select the operation.
4.6 Location memories
4.6.1Locating to location memories
Once a memory location has been set, as explained
below, use the LOC 1 and LOC 2 keys to locate to
the memory location points (as explained in LOC 1
[28]).
4.6.2Setting location memories
Press the MEMO 1 or MEMO 2 key. The current
location will be stored to frame accuracy, regardless
of whether or not the frame display mode is currently
in operation, in memory location 1 or 2 as
appropriate.
4.6.3Editing location memories
Press EDIT until the display shows either M1? or
M2? at the right, together with the location value
stored in that location memory.
Press ENTER to start editing the location memory.
The word
Edit will appear at the right of the dis-
play, and the right digit of the frames field will start
to flash.
Use the SHUTTLE wheel to move the cursor (flash-
ing digits) between the frames, seconds, minutes and
hours fields.
Use the INS/+ and DEL/- keys and the DATA dial to
increment or decrement the flashing value field.
PNO
00
H
23
M
17
s
02#03
00
H
28
M
53
S
29 M1?
00
H
28
M
53
S
29Edit