Interphase Tech Star Pilot 6 Stereo System User Manual


 
At l'irst the latitude and longitude digits may be all
"0"s.
Note
the
lowcr
lclt corner of thc display.
Be low
the
ALT:
you
will read
OLD.
2D
or -lD. OLD
nreans
that the Star
Pilot
6 does
not have
a
new
position
iix. If 2D
or 3D
is shown.
thc
position
is
current.
Be
aclviscd
that it nrav take several minutes fbr the
Star
Pilot 6 to obtain a ncw
position
f ix.
When
the unit
completes its satellite search. the
"0"s
will
change to
vour
present position
coordinates and thc displav OLD
will
chanse to
2D or
3D.
You now have the
Star
Pilot
6 up ancl
runnins.
NOTFI: Do not be
alarrned
if
the
last
digits of the
Latitucle ur
Longitude sometimcs f-luctuate. This is normal w'hcn
thc Star
Pikrt
6
is receivin-u
position
infbmation.
What Is A
Waypoint?
..\
\\'arpoint
is usually a startin-rl
point.
clestination. buov or channe I
marker. or
irnv
place
you wish
the Star
Pilot
6 to
renrcrnber.
The Star Pilot 6
stores
up
to l(X)
Wuvpoint positions. Waypoints
ean
hc
storcrl
Lrsinc cither
ol.two
methods. You
can
INSTANTLY store
Iour
boat'\
prcsent position u'ith
the SAVE kev.
uhich
vou
will l'incl
u
hcn r.rsins
any o1-the thre c
Navigatiorral \{oclcs. You
can store
Wa1'points
at anytimc
h1
e
ntering the Latituclc
&
Longituclc
coorclin-
ates and
naming the
Wavpoints whilc-
using thc Star
Pilot
6
in
the
Waypoint Moclc.
Entering Waypoints
After
turning thc Star
Pilot
6 ON and
viewing
the
MENU
Scree n.
prcss
Key #-{ to bring
up the
Wairpoint
Scrcen.
The Wavpoint Log will
be
shown
on the left side of thc
displal'.
Thc
cursor
position
u'ill
be
noted
by
revcrse video.
To enter a new
Wavpoint.
or to cdit a
prcvic'rus
Waypoint,
use the
Arrou
L,p or
Down sol'tkeys till the
cursor
is located
at thc
position
in the
Waypoint
Log
that
you
wish
to use.
Then
press
the
sotikev
under
ENTR firr ENTER.
Atier
pressin-e
the ENTR.
or
ENTER soltkey,
a
Windor,r will
open on
the
right side
of the display
promptin-c
you
to
givc
the
Wavpoint
u
NAME. Use the Keypad Lcft or Right Arrows
to
movc
thc cursor tcr
the appropriate
letter space. There
are
l0
spaces
fbr letters
or digits.
Usin_e the
method
described
in
thc
Basic
Operation of the Keypacl.
enter the
Wa1'point Narne
.
Alter
you
have finished
giving your Waypoint
a
NAME.
and
have
entered it. a
new Window will
open on the right sidc
of thc displa;-.
You
will
be
prompted
to enter in latitude
and
longitude
coordinates.
Use thc Alpha-Numeric Keypad to move the
cursor and enter the
latitude
coordinates.
Press
the
ENTR sofikey.
Enter the longitude
coordinates.
Press
the
ENTR sofikey. The Waypoint
entry' is
complete and the display
returns
to the
Waypoint
Screen.
NOTE: Rcmcmber
to entcr
N fbr
NORTH Latitudes. W lbr WEST
Lonsitudes. etc.
[n
\JKT)
h
a-1
h
WAYPOINTS
FrffiTr*[tr
PT SUR
PT PIED BLAN
PT CONCEPT
TO VIEW
OR
EDIT
DETAILS
OF A
WAYPT,
USE
ARROW
KEYS
THEN
PRESS ENTR,
MENUI RTE
I
N
I
V
IENTR
WAYPOINTS EDIT NAME
SANTA CRUZ
Ehru
rnaru
EDIT
NAME
WITH KEYPAD
THEN PRESS
ENTR, OR
PRESS
DEL
TO DELETE
MENUI ESCIDELI
IENTR
WAYPOINTS
EDIT LAT/LON
SANTA CRUZ
LATITUDE
fo"sz.sr
N
LONGITUDE
123"03.80 W
USE KEYPAD
THEN
PRESS
ENTR
MENUI
ESC
I I IENTR
ll