Sirius Satellite Radio ST2 Satellite Radio User Manual


 
ST2 Starmate Replay User and Installation Guide
26
3. To ensure that no duplicate entries are stored in
memory, the Receiver will check the stored
memory list to ensure that the alert about to be
stored is not already stored in memory. If a
duplicate entry is found, an “Unable to Store”
screen will be displayed for 1 second.
001
Category 12:00P
Artist NArtist N
Unable to Store
A
Channel Name
The Receiver will then revert to the last active
display mode.
4. If the new alert was successfully stored in
memory, a Artist/Song/Game Stored pop-up
screen followed by anX Used/Y Empty
screen will be displayed for 1 and 2 seconds
respectively. X is the total number of listings
stored in memory, and Y is the total number of
memory listings still available for storage.
001
Artist NameArtist Name
Song TitleSong Title
Category 12:00P A
X Used/Y Empty
Channel Name
001
Artist NameArtist Name
Song TitleSong Title
Category 12:00P A
Artist Stored
Channel Name
5. If the MEMO button is pressed and all of the
memory spaces are full, an “S-Seek Full”
screen will be displayed for 1 second.
001
Artist NameArtist Name
Song TitleSong Title
Category 12:00P A
Memory Full
Channel Name
A “Replace” or “Cancel” screen will then be
displayed which will allow you to choose
whether to replace an existing alert stored in
memory, or to cancel storing the alert to
memory.
001
Category 12:00P A
Artist NArtist N
Cancel
ReplaceReplace
Channel Name
Using the channel up and down buttons, choose
whether to replace an existing alert or cancel
saving the alert to memory. If you choose to
cancel saving the alert, the Receiver will revert
to the last active display mode.
If you have chosen to replace an existing alert, a
listing of all the alerts stored in memory will be